

By the time your mounted units reach the rear entrance, you may only have the Cantor left to deal with, and as long as your hits connect, he’ll go down without too much of a fight. Once he’s out of the picture, you should really only have a couple of Arcanists and the Cantor left to deal with… the Dread Knights will line up to fall on Clair’s lance, so they won’t be much of an issue. With Nuibaba gone, you’ll be able to focus fully on finishing off the Bow Knight. Give this to Delthea when you get a chance her low defense and lack of a 3-range spell mean she'll get the most out of it. Your prowess will grow as you master this. Nuibaba drops a Mage Ring, which boosts the range of black magic spells by 2. In a continent that was divided by warring gods, guide legions of soldiers through tactical battlesas this reimagined RPG epic invades the West Uncover the intertwining tales of heroes Alm and Celica, engage foes, fend off monsters, and explore 3D dungeons.
#Fire emblem echoes shadows of valentia length full#
After a couple of rounds of this, have Clair, your Falcon Knight, swoop in when Nuibaba’s health is lower than full (around 30 ought to do it) her crit rate has a strong chance of one-hit-killing Nuibaba, and if it doesn’t work the first time, you can use Mila’s Turnwheel to re-roll the attack. But because her healing ability extents to every other enemy unit in range, she’ll lose a ton of HP in the process… forcing the enemy Cantors to heal her instead of attacking your units. This has the excellent effect of forcing Nuibaba-who doesn’t want to lose her prized archer that’s defending her home from invaders-to heal him. Be warned that the game starts out easy in chapters 1 and 2 and gets progressively harder as it goes on unlike most FEs. Next, have both of your Snipers focus on bringing down the Bow Knight, while Silque stands nearby to heal them as they exchange arrows with him. Rather than most FEs which divide individual battles into chapters, Echoes divides the game into 5 chapters (plus a postgame chapter) which contain any number of battles. Here’s what we recommend:įirst, have your mounted units (who also happen to be your fastest ones) congregate to the southeast of Nuibaba’s position: you want to make sure they’re out of range of her Medusa attack (which brings units down to 1HP regardless of their Resistance), but close enough to draw the attention of the Gargoyles that the Cantor next to Nuibaba is going to start spamming. It seems at first like this is going to be a fairly difficult battle: not only do you have an uphill climb to reach the front of Nuibaba’s Abode, but then most of your units can’t even hit any of the enemies without walking all the way around to the rear entrance! That said, this battle can go surprisingly quickly if you take an aggressive approach that uses Clair, Tobin, Python and Silque as the stars of the show.
